![]() ![]() In the Rise and Fall expansion, successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age. New tutorial systems introduce new players to the underlying concepts so they can easily get started. Veteran players have new ways to build and tune their civilization for the greatest chance of success. Expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time. If this trend continues, we'll eventually see civs like FDR of America whose abilities include being able to change the rules of the game if it helps achieve victory, or the Borg Queen of the Borg who has all the bonuses of every other civilization in the game.Play the award-winning experience. Also that bonus in the same civ that has obscene housing bonus, the only unique improvement that adds hammers as well as being able to basically pyramid-scheme their way to ridiculous yields all while getting free tile acquisition even if those tiles are already owned by someone else and gets bonus district yields all while having a unique unit that gets a bonus when outside of your territory, which is where all the fighting will take place if you are playing a successful game, and how could you NOT be playing a successful games with all those ridiculous bonuses?! Compare that to Harald's set of bonuses. No? 25%? No? Surely it isn't as high as 50? MORE!?!?! FRICKIN' 100%!! That's just stupid. How much of a production bonus? 15% seems about right. Australia getting a production bonus when DoW'd? Ok. We're not actually getting more options as it seems we're paying for, instead we get 3 new options and lose 3 options.Īlso, the god-tier aspect of some of these new civs is troubling, and the trend of that increasing will lead to some pretty silly prospects. As the next generation of civs are released, the new bottom-tier-but-still-playable civs (Roosevelt, Cleopatra, Hojo) then become unplayable. As they do so, the effect is that the lower tier leaders (the three mentioned earlier, Spain) become unplayable. Furthermore, as the civs get more and more powerful as new paychecks, I mean DLC's are released, they are going to have to adjust elements of the game to make it more difficult to accommodate the increased ability level afforded to the player. The point is more that there will never be a DLC of a civ of the caliber of Catherine, Harald, or Pericles. Civs like Scythia and Brazil and Kongo are on or near par with the newer civs. Now, I'm not saying that all the DLC civs are way ahead of all of the original release civs. They figure the audience is going to react, "wow, if I can lead a civ with THOSE abilities, there will be no stopping me," and we'll gladly open our wallets. I understand that it's a business and they do what they do to make money, but it seems that they attempt to increase sales of DLC by making each "generation" of released civs more and more powerful. I really dislike the capitalist direction that the devs go when releasing new civilizations. It should run faster on anotherĬomp with a GTX 1070 video card under Linux when that is finally releasedĪs I keep saying, it won't suit most people, but for us it's a hoot. I played on a computer running Windows 7. That shouldn't be a worry for you with a Mac. I also play offline for most of the game, so I can turn virus checking off. Turn all graphics to low settings no leader animations. The amount of memory on the graphics card is important. ![]() Started 12:17pm 4 April, finished 10:45pm 7 April. N Australia, and France is so much nicer at this time of year.Īpart from YnAMP I also used these YnAMP specific mods and no others:Ĭliffs of Dover, More CS for the World, Remove Close CS, Resources Starting positions (because I was getting bored with Australia starting i Ludicrous size (230X115 hex) with 20 civs, 60 CS, no barbs. Just finished a game at emperor level, marathon pace, Giant Map, ![]()
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